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Character Design and Magazine Cover Design for GAMIT
The Brief
Design a character for a fictitious adversary-type game for GAMIT magazine’s special edition. After finalizing the character, create a dynamic magazine cover that showcases the character and reflects the magazine's theme of gaming and futuristic technology.
My Approach and Process
Character Design:
I created a stealthy, dynamic character with a hooded appearance, emphasizing movement and power through sharp lines and high contrast. The design captures the character's agility and combat skills.
Magazine Cover Design:
The character was integrated into the cover with bold typography for the masthead. I used a dark, energetic color palette and positioned the character in the foreground to ensure visual focus, balancing the layout with the tagline and other design elements.

